Asked 6 years, 5 months ago. Active 2 months ago. Viewed 47k times. Thank you very much in advance. Improve this question. Wizard79 6 6 bronze badges. What say which adb and which -a adb? Add a comment. Active Oldest Votes. Improve this answer. Ammly Ammly 1 1 silver badge 5 5 bronze badges. Aviram Fireberger Aviram Fireberger 2 2 silver badges 4 4 bronze badges. I added this line to the bottom of my. Naveen T P 4 4 bronze badges.
GetFolderPath Environment. Combine searchDir, "Android" ; if Directory. Combine subDir, uniqueFile ; if File. Another useful approach might be to search the environment PATH, as seen here: csharptest.
Cody Serino Cody Serino 25 2 2 bronze badges. So silly, But it took time for me as a beginner. ArtemGr ArtemGr What value is your answer adding? There is almost exactly the same answer already.
I like this answer because it is articulate. Please explain the difference of your recommended solution to the existing older and upvoted answer by Pankaj. Phill Healey 2, 2 2 gold badges 29 29 silver badges 62 62 bronze badges. Shorny Shorny 21 3 3 bronze badges. Sign up or log in Sign up using Google. Sign up using Facebook.
Sign up using Email and Password. Post as a guest Name. Email Required, but never shown. The Overflow Blog. Podcast Making Agile work for data science. Important: To download the new Android 4. If you do not, the Android 4. Android x86 system images are not available for all API levels.
For a complete overview of the build system changes and what you need to do to support them, see the Android Tools Project site. If you haven't already, we highly recommend updating your ADT Plugin to If you are developing outside Eclipse, you must have Apache Ant 1. This means that you should add the new location to your PATH and modify any custom build scripts to reference the new location.
Copying the adb executable from the new location to the old is not recommended, since subsequent updates to the SDK Tools will delete the file. The SDK Tools now support the use of library projects during development, a capability that lets you store shared Android application code and resources in a separate development project.
You can then reference the library project from other Android projects and, at build time, the tools compile the shared code and resources as part of the dependent applications. More information about this feature is available in the Creating and Managing Projects document. If you are developing in Eclipse, ADT provides the equivalent library project support. The SDK Tools r3 package includes layoutopt , a new command-line tool that helps you optimize your layout hierarchies.
When run against your layout files, the tool analyzes their hierarchies and notifies you of inefficiencies and other potential issues. The tool also provides simple solutions for the issues it finds.
For usage, see layoutopt. About Android Legal Support. Quicknav Quicknav. Results Loading Setting Up Virtual Devices. Setting Up Projects. Building and Running. Tools Help. Revisions The sections below provide notes about successive releases of the SDK Tools, as denoted by revision number. If you haven't already, update your ADT Plugin to General Notes: Improved error reporting in dx when dex merging fails in the build system. Added more than 15 new Lint checks, including checks for overriding older APIs, XML resource problems, graphic asset issues and manifest tags.
Added new aapt feature to compile resources. General Notes: Build Updated build to detect and handle package name conflicts between an application and the libraries it depends on.
Libraries cannot share package names unless all of them share the same package name. Issue , Issue Added a flag to disable dex merging to deal with cases where merging could generate a broken dex file. If this happens to your project, add the following setting to your project. Renderscript Added support for Filterscript compilation. Added new project setting to control the Renderscript compilation target separately from an Android project.
Adding the following line to a project. Issue Fixed incorrect flagging of formatting strings. Issue Fixed problem where tools:ignore directive in the manifest file was ignored by the Lint tool. Issue Fixed problem with flagging a wakelock release inside a conditional. Issue Fixed handling of custom namespace attributes. SDK Build Tools version 0.
Required API level Close to the bottom of the page you'll find the section Command line tools only , there you'll find the link to a ZIP-file for Windows platform.
After it's done downloading, unpack it somewhere on your hard drive. It should work to build now without errors. SaeedPrez , Dec 15, Joined: Oct 28, Posts: 1. Thank you very much! Very much helped out! Akrab , Mar 23, Joined: May 6, Posts: 4. Helped me a lot, thank you for your time to share. Joined: Aug 25, Posts: I installed Unity After downloading and trying to build my app I got these errors.
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